0.825
-------------
*   Fiddled with SetCursorByChar
?   tweaked stuff

0.824
-------------
+	Added test replacement for Box...

0.823
-------------
+       Added offset feature to SetCursorByChar()

0.822
-------------
*	fixed SetCursor() to work with arguments of 0

0.821
--------------
*	rewrote SetCursorByChar more carefully.

0.82
--------------
*	Fixed SetCursorByChar
+	Added replacement for DoMenu!!!

0.81
--------------
+	Added SetCursorByChar to ZWindow

0.8 Public Beta
--------------
*	Code cleanup
*	Prepared for release on 1/21/98

0.79
--------------
*	Combined some of the files into V6.h
+	Added pretty_flag = 0; to V6Init();

0.78
--------------
+	Added constants for fonts
+	Added Scroll to ZWindow

0.771
--------------
*	Changed colour definitions slightly

0.77
--------------
*	Tweaked styles

0.76
--------------
*	Major reworking of fading code to optimize space used per
	ZSnd.
*	Tested and tweaked NOZPIC and NOZSND
*	Working dynamic ZPic and ZSnd objects

0.73
--------------
*	fiddled with VersionSub
+	V6Init now takes an optional argument for the default style,
	if it is not provided DefaultZWinStyle is used
*	fixed the default window style to display correctly in text
	only modes
+	Added constats NOZPIC and NOZSND, when defined the sound and
	picture code will not be compiled and the header bits should
	reflect this (untested)
*	semi-working support for dynamic ZPic and ZSnd objects

0.71
--------------
*       More work on getting text only games to work.  (Got Advent to
        compile and run (only 21504 bytes larger than V5 version)
*       Rewrote DrawStatusLine to correspond with changes in the way
        ZWinStyles are set up.
+       Added code to compile @set_colour correctly with future Inform
        Compilers (Should be in 6.15 according to Graham Nelson)
+       Added warning when library uses workaround for above.
+       Added Messages in each include to help debug compilation.
-       Got rid of unnescessary warnings about constants defined and
        not used in the library


0.7
--------------
ZWindow
+	Newline Interupt support
+	attribute handling
*	fixed it so the default display matches a version 5 game.  This used
        to work, but the code was out of date.
*	made some optimizations
ZPic
*	fixed bug in ZPicInit causing error to be printed when there was
        no error
ZSnd
+	the whole thing is new!

0.51
----------
*	fixed a fatal bug in 0.5 that prevented compilation.

0.5
----------
-	first version considered for showing to anyone else.